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Remove massive power drain from telesci portal
#7
How about a variable power thing where the teleporter is functional on low levels, but gets easier to use with higher levels?

Like, for instance, I've always thought we could use an ingame method of aiming that thing at specific points, that could be a high power function
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RE: Remove massive power drain from telesci portal - by Frank_Stein - 09-26-2018, 02:46 PM

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