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Game Mode Idea: Cabal
#7
This seems like it pairs well with / as an alternative form of Gang mode.

Nobody knows which team they're on, except for what they can glean from their instructions & the people they interact with along the way. Completing more of the objectives gives the Cabal more information, letting them more accurately identify who's with them, and who's against them.

In the end, they've got to ensure the neutralization of the opposing team, without collateral damage if possible.

That's my take
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Messages In This Thread
Game Mode Idea: Cabal - by Frank_Stein - 09-13-2018, 08:13 PM
RE: Game Mode Idea: Cabal - by Technature - 09-14-2018, 01:44 AM
RE: Game Mode Idea: Cabal - by cyberTripping - 09-14-2018, 04:31 AM
RE: Game Mode Idea: Cabal - by LuigiThirty - 09-16-2018, 12:35 AM
RE: Game Mode Idea: Cabal - by Frank_Stein - 09-16-2018, 01:56 AM
RE: Game Mode Idea: Cabal - by kyle2143 - 09-16-2018, 09:19 AM
RE: Game Mode Idea: Cabal - by warcrimes - 09-17-2018, 07:21 AM
RE: Game Mode Idea: Cabal - by Spoodle - 09-17-2018, 01:08 PM
RE: Game Mode Idea: Cabal - by Recusor - 09-17-2018, 05:44 PM

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