09-14-2018, 04:31 AM
(This post was last modified: 09-14-2018, 04:34 AM by cyberTripping. Edited 1 time in total.)
What happens when things inevitably go off the rails? If both teams fuck up real bad and can't seem to progress, what's the incentive for calling the shuttle and ending the round? Obviously the OOC incentive is "we want a new round" but that's a little boring and hard for the roleplay server to work with, right?
On the flip side, if one team fucks up irreversibly and the other hasn't, what's the incentive for the fucked team to not try calling the shuttle to screw the functioning team out of a victory?
I'm thinking this might be better as some sort of addition to rounds. Maybe a miscreant-tier thing that can serve to keep sec engaged, sow antagonism, and generally add fuel to the dumpster fire.
On the flip side, if one team fucks up irreversibly and the other hasn't, what's the incentive for the fucked team to not try calling the shuttle to screw the functioning team out of a victory?
I'm thinking this might be better as some sort of addition to rounds. Maybe a miscreant-tier thing that can serve to keep sec engaged, sow antagonism, and generally add fuel to the dumpster fire.