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Game Mode Idea: Cabal
#1
There are two teams. Each team member has a specific set of simple instructions, including back up plans, that all involve a complex series of trading items between other team members whom are operating with limited knowledge. A team wins when 1 item passes hands from each member of the team in the correct sequence.
An example: Meet someone in the sauna at 15:00. If they ask 'Hot enough for ya?' tell them to head directly to the barber shop. If they fart three times, give them the book."

Sometimes, a team will have a hint about what the other team is going to do, so they can sabotage them.

An example of a hint:
 "A member of the other team will be in the sauna at 15:00. They will be waiting for the prompt phrase 'Hot enough for ya?'"
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Messages In This Thread
Game Mode Idea: Cabal - by Frank_Stein - 09-13-2018, 08:13 PM
RE: Game Mode Idea: Cabal - by Technature - 09-14-2018, 01:44 AM
RE: Game Mode Idea: Cabal - by cyberTripping - 09-14-2018, 04:31 AM
RE: Game Mode Idea: Cabal - by LuigiThirty - 09-16-2018, 12:35 AM
RE: Game Mode Idea: Cabal - by Frank_Stein - 09-16-2018, 01:56 AM
RE: Game Mode Idea: Cabal - by kyle2143 - 09-16-2018, 09:19 AM
RE: Game Mode Idea: Cabal - by warcrimes - 09-17-2018, 07:21 AM
RE: Game Mode Idea: Cabal - by Spoodle - 09-17-2018, 01:08 PM
RE: Game Mode Idea: Cabal - by Recusor - 09-17-2018, 05:44 PM

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