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Make electrical equipment have a chance to short out depending on the amount of water
#4
Like Ed, I'm also pretty skeptical of any features that add "realism" just for the sake for realism. I'm particularly weary of suggestions that don't expand things beyond, "You have to do C when doing A now, to take into account B, because that's how A is in real life" or "D is now vulnerable to E, so have to do F now, because irl". Not a lot of interactions between systems or new strategies and choices involved.

That said, this isn't one of those suggestions. For once, Berrick is on to something. If this was implemented, maybe fluid floods could be more interesting than "you get slowed down and slip a lot, maybe drown if it's big enough", and people would have more incentive to actually clean up fluid floods.

On the other hand, I can't really accept this without a co-requisite anti-fluids tool to counteract. There's plenty right now (candles, drains, especially with mass production via mechanics, mops, Buffer-R-Matic, sponges and loofahs,chem containers, energy shield, walls, scrubbers and HVACS, etc.), but I find most of them pretty weak against huge floods with multiple sources. But then, that's a gripe with fluids, not this suggestions.

Still weary of electrified water though. Does not sound fun to avoid/deal with, especially if only a few loose wires made everything shocky-unfun-bad-time without any visual cue.
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RE: Make electrical equipment have a chance to short out depending on the amount of water - by Studenterhue - 08-29-2018, 06:28 PM

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