08-28-2018, 05:30 PM
(08-28-2018, 05:09 PM)Eibel Wrote: Thinking from a coding perspective, this would require constant checks of:
A: who is around me?
B: what traits and genes do they have?
C: apply all from B to my user
Unless I'm unaware of another method, that'd be laggy like the phobias were
I think the idea is good, but as a "grab all skills/negatives" this would be op as shit. Maybe grab 1 random one from one player around you, or something to that effect.
This ability is meant to replicate powers and nothing else, for starters. So you would only have to check for genes. Without another superhuman around to leech off of, you're just a regular guy. After that point, it's only OP as shit if you're near someone who also happens to be OP as shit due to having an arsenal of super powers, which would merely let you stand on equal footing. If you're a naked man with this power, and you fight a traitor with a bunch of superpowers and weapons, they're still more likely to win than you, as they have weapons and you do not. If it had to be cut down a bit to reduce lag, I would understand, but seeing as the mimicry effect is merely a range-based, temporary ability, I think it stands as entirely reasonable mechanic wise.