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Gene: Empathic Mimicry
#2
Thinking from a coding perspective, this would require constant checks of:
A: who is around me?
B: what traits and genes do they have?
C: apply all from B to my user
Unless I'm unaware of another method, that'd be laggy like the phobias were

I think the idea is good, but as a "grab all skills/negatives" this would be op as shit.  Maybe grab 1 random one from one player around you, or something to that effect.
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Messages In This Thread
Gene: Empathic Mimicry - by Starborn - 08-28-2018, 05:00 PM
RE: Gene: Empathic Mimicry - by Eibel - 08-28-2018, 05:09 PM
RE: Gene: Empathic Mimicry - by Starborn - 08-28-2018, 05:30 PM
RE: Gene: Empathic Mimicry - by Eibel - 08-28-2018, 08:58 PM
RE: Gene: Empathic Mimicry - by Starborn - 08-29-2018, 03:02 PM

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