08-28-2018, 05:09 PM
Thinking from a coding perspective, this would require constant checks of:
A: who is around me?
B: what traits and genes do they have?
C: apply all from B to my user
Unless I'm unaware of another method, that'd be laggy like the phobias were
I think the idea is good, but as a "grab all skills/negatives" this would be op as shit. Maybe grab 1 random one from one player around you, or something to that effect.
A: who is around me?
B: what traits and genes do they have?
C: apply all from B to my user
Unless I'm unaware of another method, that'd be laggy like the phobias were
I think the idea is good, but as a "grab all skills/negatives" this would be op as shit. Maybe grab 1 random one from one player around you, or something to that effect.