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Welding Fluid & Chemistry
#1
Currently, welding fluid ignites in every single recipie that involves it + heat before it actually combines.

This means you need to heat your recipie without the welding fluid, THEN introduce it. In turn this means you can't make any fun traps with any recipies that involve welding fluid and timer/prox/signal-igniters, as the fluid just burns up before anything.

This sucks and seems like a bug rather than a feature


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