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Flockmind ability idea: Waypoint
#4
(08-03-2018, 06:15 PM)Vitatroll Wrote: It's a nice wish. I'd love to have better controls like that for many things, like the AI controlling bots, but pathing is ass.

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Yeah, that's the main issue. I imagine maybe making some invisible thing that the selected drones start chasing until they're in the waypoint's vicinity: right now they just act like normal critter AI, which is hard to work with.
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Flockmind ability idea: Waypoint - by MrMagolor - 07-15-2018, 12:32 PM
RE: Flockmind ability idea: Waypoint - by Kovirii - 08-03-2018, 05:40 PM
RE: Flockmind ability idea: Waypoint - by MrMagolor - 08-04-2018, 04:28 AM

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