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Make the Slow Metabolism Trait depletion rate the new default rate
#11
(07-12-2018, 10:29 AM)misto Wrote: better idea remove survivalist food healing as a pickable trait and just give it to every organic player free so food is more relevant at all

What are the values for non-trait food healing vs with-trait food healing?
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RE: Make the Slow Metabolism Trait depletion rate the new default rate - by Recusor - 07-12-2018, 12:10 PM

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