07-08-2018, 10:53 AM
(This post was last modified: 07-09-2018, 12:22 AM by kyle2143. Edited 3 times in total.)
So I was thinking about making a patch to add more fun genetics abilities, but I really only had one or two ideas. So I'm asking for ideas.
As far as I could tell, there aren't any big genetics abilities suggestion threads like there are for Traits and some other things, so I figured I'd make this to ask for some.
So a few things for more details that would be useful for me:
- Combining mutations. There needs to be more mutations that can be found through combinations. Currently I don't think there are any that require you to combine more than 2 mutations or use an already combined power to get it. It would be fun for some really interesting/useful mutations. So if you have an idea for a powerful ability, then it could fit in so long as it requires combinations.
- Changes with chromosomes. How would empowered and synchronized mutations change the power.
- Detremental mutations. There aren't enough of them, and the ones that do exist either kill you immediately or seem to do basically nothing.
- A harmful active power, or a power with a built in danger. The only one that exists I think is biomass self-manip and that's really only bad until you get the right chromosomes. The adrenaline button is orobably the best example of this power with a good trade off, it will save your life probably, but you'll be paying for it for the next 20 minutes if you survive.
As far as I could tell, there aren't any big genetics abilities suggestion threads like there are for Traits and some other things, so I figured I'd make this to ask for some.
So a few things for more details that would be useful for me:
- Combining mutations. There needs to be more mutations that can be found through combinations. Currently I don't think there are any that require you to combine more than 2 mutations or use an already combined power to get it. It would be fun for some really interesting/useful mutations. So if you have an idea for a powerful ability, then it could fit in so long as it requires combinations.
- Changes with chromosomes. How would empowered and synchronized mutations change the power.
- Detremental mutations. There aren't enough of them, and the ones that do exist either kill you immediately or seem to do basically nothing.
- A harmful active power, or a power with a built in danger. The only one that exists I think is biomass self-manip and that's really only bad until you get the right chromosomes. The adrenaline button is orobably the best example of this power with a good trade off, it will save your life probably, but you'll be paying for it for the next 20 minutes if you survive.