07-05-2018, 03:43 PM
(07-05-2018, 03:12 PM)Avack Wrote:(07-05-2018, 12:33 PM)Wisecrack34 Wrote: Was jokin bout nerfs considering that vampirrs are a nerfed version of Hard Mode (Unless that got changed while I was bricked)
They're pretty dang strong. Stuns, knockouts, stun resistance, mindslaves, teleportation, invisibility... there's more I haven't listed. And they've been like that for years. What do you mean by "nerfed version of Hard Mode"?
They're pretty weak and have a lot of limitations. Starting out, they are basically the weakest antagonist, their starting flash ability isn't very long and unless the person isn't wearing a mask and helmet you're not going to be able to get them before they cry out.
If they have the time/blood/opportunity to thrall someone then that can be its most powerful ability, but it has a very high cost.
Just a month or so ago I had a round where it was me vs a fully powered vampire on the shuttle where I had a bunch of genetics powers. Those powers trounced the Vampire completely.
Vampires need a buff or something on goon2, but I think they will be fine on goon1 Maybe if Vampires could get more health/stamina/stun resist based on how much blood they have. Or drinking blood should heal you, I always thought that Vampires' only way to heal should be through drinking blood.