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Phaser Type I: a weak/versatile standard issue phaser for emergencies
#16
Ya know, I wouldn't mind more non-lethal guns that did more than just stun or weaken.

Like, what if there was a gun that instead of directly impeding the character, instead impeded the player by messing with their UI.

For instance, a gun that causes motion sickness by making your screen shake similar to a blowout until you puked. Or maybe it swaps your direction keys around so down is up and up is down
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RE: Phaser Type I: a weak/versatile standard issue phaser for emergencies - by Frank_Stein - 06-07-2018, 02:25 PM

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