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Spy Abilities
#1
I think it would be neat if the spies had a few extra tricks they could do on account of their Elite spy training
  • Disguise Voice: Spies can match near anyone's voice without the aid of a voice changer. Effect lasts for 10 seconds and then has a 120 second cooldown
  • Disguise Face: Subject will appear as the ID they wear, without the aid of a fake mustache. Effect lasts 10 seconds then has a 150 second cooldown
  • Shadowy Saboteur: By lying down, you can temporarily turn invisible without the aid of a cloaking device, provided you don't move. Ability lasts 8 seconds and as 180 second cooldown
  • Parkour: Perform a series of flips that blocks damage and allows you to flip over tables 30 second cool down
  • Disarm and disassemble: Take a gun from an opponent's hand, remove the ammo, and automatically toss both in seperate directions. 10 second cool down
  • Karate Chop: A knockout blow that instantly stuns your targets stamina without doing brute damage. 60 Second cooldown
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Messages In This Thread
Spy Abilities - by Frank_Stein - 06-03-2018, 01:17 AM
RE: Spy Abilities - by NateTheSquid - 06-03-2018, 01:23 AM
RE: Spy Abilities - by Kodos - 06-04-2018, 07:15 AM
RE: Spy Abilities - by Frank_Stein - 06-04-2018, 09:41 AM
RE: Spy Abilities - by warcrimes - 06-08-2018, 06:41 AM
RE: Spy Abilities - by MrMagolor - 06-08-2018, 06:59 AM
RE: Spy Abilities - by atomic1fire - 06-08-2018, 03:53 PM

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