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[Feature] Making Spatial Tears more "fun"
#8
I made two more changes that I think will help this. I'm posting both commits on the bottom.

The first makes it very likely that passing through the tear will sever one of your limbs, a further deterrent to trying to pass it without good reason. Also, the base damage amounts for brute,tox,burn have been raised from 5-20 to 10-40. Very dangerous. (Also, the way I handled severing a random limb sickens me, but it works. I copied code from the Rathen's Secret spell that severs random limbs, I couldn't find a good proc anywhere that just allows you to sever lspecified limbs on a mob with a simple call)

The second commit added another very dangerous critter that can spawn. My favorite critter as a matter of fact, the man eating plant. As I said before anyone who implements this can easily change the critters that spawn and the probability of each spawning so I don't think my changing this here is too important but the man eater really is the best critter by far, I only forgot it because it wasn't in the list I compiled my list of critters from.

https://github.com/goonstation/goonstati...404fc77b74

https://github.com/goonstation/goonstati...39e247b382


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RE: [Feature] Making Spatial Tears more "fun" - by kyle2143 - 06-01-2018, 02:07 PM

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