05-30-2018, 04:15 AM
Fun idea, but regarding the healing aspect I would suggest adding a brand new damage type - Aura damage. your Aura health should do next to nothing except be a pretty colour around your character and maybe affect luck a little bit (like +- 0.005), and only visible to people who either have a certain trait or have ingested a certain amount of chemicals. While some drugs could give you temporary effects, either having a massive single dose, or multiple higher than normal doses could let you have the effect permanently.
The crystals should IMO ONLY heal or harm Aura damage, thus making anyone not able to see or be aware of auras think your fucking insane for rambling on about crystals
The crystals should IMO ONLY heal or harm Aura damage, thus making anyone not able to see or be aware of auras think your fucking insane for rambling on about crystals