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[Feature] Making Spatial Tears more "fun"
#4
Eh, I'm not really a fan of the idea. There's already events that create mobs, events that teleports you, and events that cause damage. Having one that does all of that feels like more of the same.

Spatial tears unique feature is pathway blocking walls. I'd rather see something that builds off that concept than just add a bunch of mobs and danger


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RE: [Feature] Making Spatial Tears more "fun" - by Frank_Stein - 05-21-2018, 07:45 PM

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