05-03-2018, 10:12 AM
(05-03-2018, 10:08 AM)Wonkmin Wrote: the game needs less soft drug nonsense in it tbh
weed is boring
TBH the way drugs are implemented makes them all feel very much the same. I'd like more nuance in what the drugs do and how they can be used in multiple ways.
For instance, what if weed caused artificial lag for the person under it's influence, so all their input would have a slight delay from when the button was pressed to when the action was carried out