05-01-2018, 09:03 PM
(This post was last modified: 05-01-2018, 09:07 PM by kyle2143. Edited 1 time in total.)
So I just checked in the code, this could work one of two ways if you ask me.
Create a new Space Cooler object either by duplicating a lot of the Space Heater code or fiddling with it to let it handle a new object.
OR... turning the Space Heater into a new object that works as a heater/cooler (it's the future after all) by making a single line change that currently prevents the Heater from doing anything if the atmos it's taking in is a higher temperature than what it's set to output. All you'd need to do is maybe change the object name and make a sprite to show when it's cooling instead of heating.
Create a new Space Cooler object either by duplicating a lot of the Space Heater code or fiddling with it to let it handle a new object.
OR... turning the Space Heater into a new object that works as a heater/cooler (it's the future after all) by making a single line change that currently prevents the Heater from doing anything if the atmos it's taking in is a higher temperature than what it's set to output. All you'd need to do is maybe change the object name and make a sprite to show when it's cooling instead of heating.