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New Chaplain abilities: Sigils and Incantations
#30
Currently it looks like we'll probably end up with a hybrid system that allows for fixed "spells" and the (currently implemented) system of essentially building your own spells.
It'll probably be like "Does this match a fixed ritual?" "No? okay lets do a freeform spell then"
It's bit hard to explain but i hope i can get people something to play around with soon
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RE: New Chaplain abilities: Sigils and Incantations - by Keelin - 04-22-2018, 11:56 AM

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