05-29-2013, 04:32 PM
i thought off some supervillain packs (totally not based off of any real supervillains nosiree)
also, they should all come with two special loyalty implants that make whoever you implant your henchmen
FREEZE PACK (or ice pack hah hah)
+Freeze ray, puts people into ice cubes
+Special suit makes them survive fine in cold temperatures
+Ice gun can be modified to freeze the ground
+Henchmen have to dress like penguins or polar bears and can slide ice cubes into people
-Hot temperatures do double damage
-Ice suit makes them go slower
-With suit off, they can still use their gun but are incredibly weak
PLANT PACK
+Immune to toxins
+Can mutate plants with a better success rate if they take over Botany
+Has a special chainsaw for a weapon
+Grass grows wherever they walk, if they root themselves to the soil they can heal but can't move
+Henchmen are dressed up like man-eaters, or are actual man-eaters
-Not weak to hot temperatures, but fires can destroy them in seconds
-Needs to take over botany to be especially effective
-Can't use regular medicine, have to use rooting as a cure all
-Less effective in dark areas? (can't grow grass, etc.)
NOT THE PENGUIN PACK
+Three loyalty implants instead of two, also loads of loads of loads of (money money money), encouraged to recruit henchman
+Lots of guns to arm henchman
+Maybe some way to do special/black market trading?
-No actual powers
-Look like a retard
-A bit weaker than a regular person
STRENGTH PACK
+Gives you hulk level strength or muscle stimulants so that you're just as strong but can still use guns
+Another stimulant for either a) a henchman or b)double the muscle power
+Able to take a lot more damage than humans
-Only one implant
-Medicine has less an effect on you
also, they should all come with two special loyalty implants that make whoever you implant your henchmen
FREEZE PACK (or ice pack hah hah)
+Freeze ray, puts people into ice cubes
+Special suit makes them survive fine in cold temperatures
+Ice gun can be modified to freeze the ground
+Henchmen have to dress like penguins or polar bears and can slide ice cubes into people
-Hot temperatures do double damage
-Ice suit makes them go slower
-With suit off, they can still use their gun but are incredibly weak
PLANT PACK
+Immune to toxins
+Can mutate plants with a better success rate if they take over Botany
+Has a special chainsaw for a weapon
+Grass grows wherever they walk, if they root themselves to the soil they can heal but can't move
+Henchmen are dressed up like man-eaters, or are actual man-eaters
-Not weak to hot temperatures, but fires can destroy them in seconds
-Needs to take over botany to be especially effective
-Can't use regular medicine, have to use rooting as a cure all
-Less effective in dark areas? (can't grow grass, etc.)
NOT THE PENGUIN PACK
+Three loyalty implants instead of two, also loads of loads of loads of (money money money), encouraged to recruit henchman
+Lots of guns to arm henchman
+Maybe some way to do special/black market trading?
-No actual powers
-Look like a retard
-A bit weaker than a regular person
STRENGTH PACK
+Gives you hulk level strength or muscle stimulants so that you're just as strong but can still use guns
+Another stimulant for either a) a henchman or b)double the muscle power
+Able to take a lot more damage than humans
-Only one implant
-Medicine has less an effect on you