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Status system suggestions
#2
I haven't played since the status thing was implemented, so please correct me if I'm wrong.

We have a status indicator for radiation now? Doesn't that sort of remove both the stealth factor of radioactive poisons and whatever stealth the rad crossbow had left?
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Messages In This Thread
Status system suggestions - by Nnystyxx - 04-14-2018, 05:23 PM
RE: Status system suggestions - by Noah Buttes - 04-14-2018, 05:26 PM
RE: Status system suggestions - by Nnystyxx - 04-14-2018, 05:30 PM
RE: Status system suggestions - by Keelin - 04-15-2018, 01:31 AM
RE: Status system suggestions - by Noah Buttes - 04-15-2018, 07:57 AM
RE: Status system suggestions - by Keelin - 04-15-2018, 09:26 AM
RE: Status system suggestions - by Noah Buttes - 04-15-2018, 02:30 PM

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