04-05-2018, 06:20 PM
(This post was last modified: 05-16-2018, 09:46 AM by Kubius. Edited 35 times in total.
Edit Reason: Updated per fixes
)
MY YELLING
HIGH PRIORITY (gameplay ruining)
Mining Department
HIGH PRIORITY (gameplay ruining)
- Atmospheric issues on east end of station, apparently due to repeated movement of the research shuttle. Research dock and QM become extremely hot to the point welding fuel will spontaneously ignite and people will roast alive, and the heat wave spreads from there. This is not a Chiron-exclusive issue and has its own thread here.
- The drawbridge refuses to pressurize. My suspicion is that the wall tiles aren't properly changing their atmos permeability, based on Flourish's statement that the tiles do actually pressurize for a limited time.
- Research vessel ejection system needs an additional mass driver under the hatch to compensate for atmospheric drift
- Incoming cargo in QM needs to have different door timings - supplyshuttle_chiron.dm has a set of functional timings and can be used for reference
- Mining department needs three miners' gear, and should have manufacturing gear set up such that some of it's accessible from both the smelter and ore conveyor. Did a mockup under the Mining Department spoiler.
- ICU's decontamination shower needs a drain
- Research shuttle doors should be made self-closing
- Research vessel should be moved north, and station slightly southwest, to prevent the nuke from damaging the station - make sure to adjust cargo transport zones in kind
- Research vessel should have an additional shuttle computer on the bridge, replacing the door access log
- Chemistry shower has a Cargo Office sliding door for some reason
- Remove Robotics AI shell space and replace it with boxes of additional resources (this was a holdover from when AI shells weren't stored in the AI upload, and Robotics has no ready source of wire)
Mining Department