05-28-2013, 05:42 AM
Anticheese Wrote:Piss off.
Marquesas Wrote:No.
Diabl0658 Wrote:fuck you pigslol let me explain to you why this is a bad idea.
Some people choose to be borged, asimovs law's are a small drawback, but can be interesting from a different perspective as you are in this big robust body. Another thing would be that these laws can be changed, and you have all these fancy tools to demonstrate how much your laws have changed. You could also be emagged, or better yet, you could be super fortunate and put into a syndicate suit.
Forcing a human to follow asimovs laws, you can't punch/throw/stun another player, even for self-defense. You'd more than likely get targeted by some vigilante asshole and you'd just have to sit there and take the abuse. You'd be right in some people going braindead, this fate is worse than death. A horrible boring existance only to be killed by some half-brain scrub.
I feel like the sentiment behind all of this is that you wish that there's a better way of dealing with traitors than killing them. Well.. yes, there is. There's tons of different ways;
Put the traitor on the prison station, set alloted time, see if he can get back to the station with a hypospray of leprodazine and an oxytank.
Tag the traitor with a tracking implant, set the teleporter to him, then teleport to him every once and a while to be like an orwellian bastard watchdog.
Shove the stripped traitor in solitary for 5 minutes with 10 amusing ducks and watch him slowly crack
Don't do this, this is unfun and uncreative.