Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Traitor Item - Whetstone
#8
i'd be partial to an implementation with no cap, but with the whole exponential time sink.
and even more so to a keyboard-mashing, spark-flying, sprite-shaking extravaganza like icecube breakouts to cut it down a bit.

mostly because I want two fedora tippin greyshirts to spend 50 minutes frantically trying to outsharpen their own katana to be the ultimate mallcrawling stationslasher. Also after like an hour of sharpening those things should go through a screen's worth of tiles and just split open floors.

ss13 filler battle episodes.
Reply


Messages In This Thread
Traitor Item - Whetstone - by locusts - 03-26-2018, 01:27 PM
RE: Traitor Item - Whetstone - by Frank_Stein - 03-26-2018, 03:58 PM
RE: Traitor Item - Whetstone - by Technature - 03-26-2018, 09:03 PM
RE: Traitor Item - Whetstone - by Grek - 03-27-2018, 12:58 AM
RE: Traitor Item - Whetstone - by Haprenti - 03-27-2018, 05:18 AM
RE: Traitor Item - Whetstone - by poland spring - 03-27-2018, 01:08 AM
RE: Traitor Item - Whetstone - by Gannets - 03-27-2018, 10:12 AM
RE: Traitor Item - Whetstone - by warcrimes - 03-27-2018, 10:31 AM
RE: Traitor Item - Whetstone - by Dr Zoidcrab - 03-27-2018, 03:12 PM
RE: Traitor Item - Whetstone - by NateTheSquid - 03-29-2018, 02:52 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)