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Make lasers do burn damage
#5
Cogwerks Wrote:It'd also probably make lasers less effective against cyborgs, but eh, I'll see how it goes.

Note that it already takes 3 laser guns worth of lasers (that is 24 lasers) to kill a STANDARD cyborg, and god knows how many to kill a reinforced/heavy borg.

Maybe cyborg health could also use a bit of rebalancing?

I mean otherwise, this makes perfect sense and should be that way.
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