05-28-2013, 02:39 AM
Cogwerks Wrote:It'd also probably make lasers less effective against cyborgs, but eh, I'll see how it goes.
Note that it already takes 3 laser guns worth of lasers (that is 24 lasers) to kill a STANDARD cyborg, and god knows how many to kill a reinforced/heavy borg.
Maybe cyborg health could also use a bit of rebalancing?
I mean otherwise, this makes perfect sense and should be that way.