03-22-2018, 07:07 AM
(03-21-2018, 09:06 PM)Frank_Stein Wrote: Hrmmmm. What if instead of one, long, map dividing wall... There were several, small, rapid walls created haphazardly activating in sequence?
Would keep the spirit of tears mechanics while making it kid frustrating
that would be far better, allowing for someone not in crit to find a new way around