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Nerfing revolutionary "spawning"
#1
I am sure that any topic regarding "balance" is a hotly debated one and a generally bad idea, but:

I'm sure everyone can agree that revs is basically the worst type of round; even with more sec players lately, I haven't ever seen a revs round end with a win for the "loyalists". It's basically just the revs running around hitting people and flashing them, and the cap/other heads getting quickly killed, resulting in a generally not fun time for all.

So here's my idea:

Make revs happen only when these two conditions are met (however, if these seem a little extreme, feel free to share your own ideas):

1. Only happens on a latejoin head (once there is at least 1 latejoin head rev, latejoining normals have a chance of being a rev "reinforcement)

2.  There is at least 1 sec officer and the HoS is alive.

These are, at least, my thoughts: If I'm wrong, feel free to state why.
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Messages In This Thread
Nerfing revolutionary "spawning" - by MrMagolor - 03-04-2018, 06:01 PM
RE: Nerfing revolutionary "spawning" - by Eibel - 03-05-2018, 08:03 AM

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