03-04-2018, 06:01 PM
I am sure that any topic regarding "balance" is a hotly debated one and a generally bad idea, but:
I'm sure everyone can agree that revs is basically the worst type of round; even with more sec players lately, I haven't ever seen a revs round end with a win for the "loyalists". It's basically just the revs running around hitting people and flashing them, and the cap/other heads getting quickly killed, resulting in a generally not fun time for all.
So here's my idea:
Make revs happen only when these two conditions are met (however, if these seem a little extreme, feel free to share your own ideas):
1. Only happens on a latejoin head (once there is at least 1 latejoin head rev, latejoining normals have a chance of being a rev "reinforcement)
2. There is at least 1 sec officer and the HoS is alive.
These are, at least, my thoughts: If I'm wrong, feel free to state why.
I'm sure everyone can agree that revs is basically the worst type of round; even with more sec players lately, I haven't ever seen a revs round end with a win for the "loyalists". It's basically just the revs running around hitting people and flashing them, and the cap/other heads getting quickly killed, resulting in a generally not fun time for all.
So here's my idea:
Make revs happen only when these two conditions are met (however, if these seem a little extreme, feel free to share your own ideas):
1. Only happens on a latejoin head (once there is at least 1 latejoin head rev, latejoining normals have a chance of being a rev "reinforcement)
2. There is at least 1 sec officer and the HoS is alive.
These are, at least, my thoughts: If I'm wrong, feel free to state why.