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Ideas of Questionable Quality: Security Edition
#67
(02-23-2018, 05:29 PM)Vitatroll Wrote:
(02-22-2018, 05:42 PM)Frank_Stein Wrote:
I'm not saying there's anything wrong with having a permanent solution for someone. What I'm saying is them sitting alone in a room without being able to see or hear anything going on during the game is a really, REALLY, boring one.

I WOULD rather be permanently dead in a round because then I could actually watch the round

The brig is for timeouts and role-playing.

Murder, borging, or banishment is for dealing with someone you don't want to bother with anymore

EDIT: Actually, I just remembered ghost drones and critters, so even then there's more to do when you're dead than when you're in a cell
I can just suicide if I don't have a backup plan. That gives me all of the options you described, plus the being alive one if I have an escape method. I know it's unlike me I'm gonna have to roll with raw logic. You can chalk it up to difference of opinion if you want. You have the popular one, afterall.

I admit borging and zoning are preferable, but they aren't sec-native solutions so I count them as happy little extras. If we're gonna be all handholdy then sec is gonna need better permanent solutions than death.

Unless they do any of the several things it's within Sec's power to do that make you physically unable to commit suicide. Yes, that's a thing. Yes, it's not actually all that hard to do. Yes, people can and will do that, and will do it fairly often.
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Messages In This Thread
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-16-2018, 04:00 AM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-23-2018, 12:43 PM
RE: Ideas of Questionable Quality: Security Edition - by awfulworldkid - 02-26-2018, 03:50 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 04:18 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 11:56 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 03-01-2018, 12:14 AM

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