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Sec Mind Wiper
#5
Forgive my impudence, but what is this trying to solve?

If it is aimed at:
 - full-on murder anatagonists it is just removing consequences. Commiting serious crimes to then be forgiven at the press of a button could encourage more of that 'murderboner' playstyle (which I dislike).
 - modest antags (killed 1 crew and stole a lot shoes) it might benefit them if they do not want to play antag anymore or be hounded by sec, although this seems like an exception.
 - gimmick antags it is unlikely to have changed much other than restrict their options.
 - an antagonists who didn't want to be one, why are they playing as an antagonist at all.

So overall, I do not understand the argument for implementing it.
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Messages In This Thread
Sec Mind Wiper - by Wisecrack34 - 02-22-2018, 07:13 PM
RE: Sec Mind Wiper - by Superlagg - 02-23-2018, 07:00 AM
RE: Sec Mind Wiper - by Frank_Stein - 02-23-2018, 07:04 AM
RE: Sec Mind Wiper - by Firebarrage - 02-23-2018, 07:09 AM
RE: Sec Mind Wiper - by Tombi - 02-23-2018, 12:13 PM
RE: Sec Mind Wiper - by warcrimes - 02-23-2018, 12:59 PM
RE: Sec Mind Wiper - by Tombi - 02-23-2018, 01:59 PM
RE: Sec Mind Wiper - by Eibel - 02-23-2018, 02:42 PM

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