Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ideas of Questionable Quality: Security Edition
#54
(02-22-2018, 06:34 AM)Mordent Wrote:
(02-21-2018, 09:59 AM)Lord Birb Wrote:
If security has done everything perfectly, arrested an antagonist, taken all their gear, and had the mercy to brig them instead of just killing them, why the FUCK should the antagonist be able to escape without any outside help, despite security making no mistakes? We need to make it so there is actually something to do while you are brigged, not make it extremely easy to escape and punish officers for permabrigging people.
I don't understand the appeal of permabrigging an antagonist over killing them. You're removing them from the round regardless, any minigames you give them to do in the meantime can be effectively accomplished by them just going to play another game until the round is over.
I don't understand the appeal of killing an antagonist over permabiggin them. You're removing them from the round and they don't have any chance of escape, even if they have a mindslave or ally-antagonist. No really, I don't. The only argument I can make against it (admittedly a completely valid one) is that it limits the spawning of new antags. I get that sending them on an adventure is better, but that requires telsci. If that's gonna be in the actual sec playbook then it needs to be a single button press. We're trying to make sec roles more accessible, right?

On genpop (not responding to Mordent, this is just my disjointed opinion), it's 95% a roleplay thing in a game that ain't nobody got time fo dat. Real jails don't put uncontrollable mass murderers in genpop. Save the roleplay cell for roleplay prisoners. The other get put to death
Reply


Messages In This Thread
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-16-2018, 04:00 AM
RE: Ideas of Questionable Quality: Security Edition - by Vitatroll - 02-22-2018, 08:52 AM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-23-2018, 12:43 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 04:18 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 11:56 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 03-01-2018, 12:14 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)