02-20-2018, 10:46 PM
There was a construction server at one point. I popped in a few times but it never drew me in.
Idea was anyone could build, add on, rearrange, or take apart the station from scratch. Whole thing ended up a big patchwork mess.
There were also waves of hostile NPC drones to occasionally deal with.
I think it was overall a neat concept, but it didn't quite jive with everyone and suffered the same population problems the roleplay server does.
My two cents on a continuous station/ship is that it'll eventually lose steam. SS13 is fundamentally a game about chaos and watching things break apart. Everyone loves knocking over dominoes, but it's not as fun settims them back up again, so that's why we have round restarts
There was talk of taking adding away missions to the role-play server and having more of the player vs environment elements the construction one did. That could sorta fit what you're thinking of, but I'm sure resets will happen
Idea was anyone could build, add on, rearrange, or take apart the station from scratch. Whole thing ended up a big patchwork mess.
There were also waves of hostile NPC drones to occasionally deal with.
I think it was overall a neat concept, but it didn't quite jive with everyone and suffered the same population problems the roleplay server does.
My two cents on a continuous station/ship is that it'll eventually lose steam. SS13 is fundamentally a game about chaos and watching things break apart. Everyone loves knocking over dominoes, but it's not as fun settims them back up again, so that's why we have round restarts
There was talk of taking adding away missions to the role-play server and having more of the player vs environment elements the construction one did. That could sorta fit what you're thinking of, but I'm sure resets will happen