02-20-2018, 10:12 AM
That sounds good.
With this you could generate some special property tags for random chems, with each chem having some chance to get one or more special properties, and mixing chemicals with specific properties in the right (approximate) amounts could give rise to new properties through some synergy, or some properties could prevent others from appearing, so if you want property C that you can get by mixing the right proportions of chems with properties A and B, but you only have some chem with properties B and D, with D preventing property C from taking effect. It makes it more complex, you'd either need to find a new random chemical with B, or find another chem with a property counteracting D, or maybe property D only takes effect in some temperature range and heating the solution could enable property C to appear, that is until the solution cools down. Or maybe property C was needed to make the two first chems react into a new one.
There's a lot of possibilities, but you have to think about a lot of things so that the whole system is actually viable and not just fully randomized trash with which you either can't consistantly make anything out of, or have getting any "high end stuff" too easily depending on luck.
So basically : property tags; "continuous" properties like temperature, concentration of the chemical, pH, etc.
But I guess that'd be its own new thing, I have no idea how it would interact with regular chemistry, maybe through some new "regular" chems that would recquire whatever set of properties that you'd have to get through random chem chemistry ?
There's a lot of potential for a system like this, but I get the feeling it's need to have its own room separate from (but close to) chemistry.
Maybe call that xenochemistry, which for whatever reason (plasma involved) works differently. This also explains the random names, and why humans don't know yet about them.
With this you could generate some special property tags for random chems, with each chem having some chance to get one or more special properties, and mixing chemicals with specific properties in the right (approximate) amounts could give rise to new properties through some synergy, or some properties could prevent others from appearing, so if you want property C that you can get by mixing the right proportions of chems with properties A and B, but you only have some chem with properties B and D, with D preventing property C from taking effect. It makes it more complex, you'd either need to find a new random chemical with B, or find another chem with a property counteracting D, or maybe property D only takes effect in some temperature range and heating the solution could enable property C to appear, that is until the solution cools down. Or maybe property C was needed to make the two first chems react into a new one.
There's a lot of possibilities, but you have to think about a lot of things so that the whole system is actually viable and not just fully randomized trash with which you either can't consistantly make anything out of, or have getting any "high end stuff" too easily depending on luck.
So basically : property tags; "continuous" properties like temperature, concentration of the chemical, pH, etc.
But I guess that'd be its own new thing, I have no idea how it would interact with regular chemistry, maybe through some new "regular" chems that would recquire whatever set of properties that you'd have to get through random chem chemistry ?
There's a lot of potential for a system like this, but I get the feeling it's need to have its own room separate from (but close to) chemistry.
Maybe call that xenochemistry, which for whatever reason (plasma involved) works differently. This also explains the random names, and why humans don't know yet about them.