Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What's up with chemistry
#5
I'm the one that's been making all the chemistry idea threads lately.

It's mostly me brainstorming about the system. People say they wanna see change so I've just been thinking about it. I don't necessarily think it absolutely needs to be changed, I'm just throwing ideas at the wall and seeing what sticks.

 In game I hardly mess with it beyond making basic stuff I might need in a moment. I don't have the desire to spend multiple rounds trying to find the powerful secret stuff. Seems like a waste of time, since I'd only really get to use it when I'm an antag or if I spent my rounds valid hunting.

What I'd like to see from it is something that doesn't require multiple rounds dedicated to just finding one thing.
Ideally something that doesn't require as much memorization or outside reference. At the same time I'd love more ways to tinker with what's there, since from what I understand the real meat of chemistry is thinking up clever mixes that have good synergy, like pills that use the bodies conversation of one chem into another to generate the other ingredients in a mix

Basically I guess I'd like it to be a bit more intuitive without simplifying it.
Reply


Messages In This Thread
What's up with chemistry - by Superlagg - 02-18-2018, 07:28 PM
RE: What's up with chemistry - by Roomba - 02-18-2018, 11:26 PM
RE: What's up with chemistry - by babayetu83 - 02-19-2018, 12:44 AM
RE: What's up with chemistry - by Vitatroll - 02-19-2018, 03:29 AM
RE: What's up with chemistry - by Frank_Stein - 02-19-2018, 03:36 AM
RE: What's up with chemistry - by Cyfarfod - 02-19-2018, 04:05 PM
RE: What's up with chemistry - by Superlagg - 02-19-2018, 07:03 PM
RE: What's up with chemistry - by Bologna Prime - 02-19-2018, 09:38 PM
RE: What's up with chemistry - by Drago156 - 02-20-2018, 05:04 AM
RE: What's up with chemistry - by Bologna Prime - 02-20-2018, 05:30 AM
RE: What's up with chemistry - by Maegor - 02-20-2018, 09:35 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)