02-15-2018, 10:34 PM
made some changes for ghost critters :
- can't strip humans who are alive
- can't will themselves to smack a human into the critically wounded range.
- can't point at people
- no longer breaks the 'escape alone' objective
Also please note that many of the problems encountered in the past have been silently addressed without a changelog message.
for example, they only have enough HP to survive two hits at most. They can't disarm, grab, or push people over. they also can't operate any machines or air equipment that could be used to do Dangerous stuff.
(as always, continue to report anyone who abuses their rank as disgusting vermin)
- can't strip humans who are alive
- can't will themselves to smack a human into the critically wounded range.
- can't point at people
- no longer breaks the 'escape alone' objective
Also please note that many of the problems encountered in the past have been silently addressed without a changelog message.
for example, they only have enough HP to survive two hits at most. They can't disarm, grab, or push people over. they also can't operate any machines or air equipment that could be used to do Dangerous stuff.
(as always, continue to report anyone who abuses their rank as disgusting vermin)