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Ideas of Questionable Quality: Security Edition
#22
(02-15-2018, 03:38 PM)Vitatroll Wrote: Questionable quality? Allow permabrigging and don't be up in a tizzy if a secoff executes a known murderer. That or introduce a way to de-antag an antagonist/traitor. There's little consequence to being 'captured' if all you get is a tiny time out and your stuff taken. It's not like a killer will stop killing when they have a license to kill.

Jail is basically Arkham Asylum; a revolving door of mass murderers. Joker just escaped Arkam, deep fry 3 dozen babies and fed them to the police force? Again!? There won't be a third time, throw him in Arkham!

Oh btw, Hi! I'm Hitler, nazi to meet ja.

My response to this is to arrest the antag, get rid of all their equipment, crush anything I can't stuff in the evidence locker, throw them in solitary for 5 minutes, and warn them that if they murder again, they get the death penalty.

If they murder again, cyborg them.

The thing why I think murder is 5 minutes at worst on first offense is that dead players can, on most occasions if reached quickly enough, be cloned.  It's why second degree murder is a thing on this game.
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Messages In This Thread
RE: Idea's of questionable quality: Security Edition - by Technature - 02-15-2018, 10:23 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-16-2018, 04:00 AM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-23-2018, 12:43 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 04:18 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 02-26-2018, 11:56 PM
RE: Ideas of Questionable Quality: Security Edition - by Tombi - 03-01-2018, 12:14 AM

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