02-15-2018, 06:32 PM
(This post was last modified: 02-15-2018, 06:35 PM by SRQ. Edited 1 time in total.)
I had a good traitor round today, that is until someone spawned as a critter, tracked me down, and was instrumental in killing me. While I was stunned by someone else and probably dead anyway, the fact a critter was responsible for more than half the damage I took and ruined my chance to save myself was infuriating and frustrating.
This is not the first critter-asshole I have experienced, they often steal IDs and do other garbage. The whole thing is a bad idea because you just can't trust people with them. The names are generic and there's no solid rules like drones.
I don't want to be an asshole and just kill every critter I see, but at this point I absolutely have to especially if I'm a traitor. The fact that they're so damn hard to hit and fighting in this engine is awful means that is more difficult said than done.
Potential solutions:
Disable critters abilties to remove clothes or cause any amount of harm.
Just delete them altogether it ended up adding very little and potentially ruining rounds if used poorly. We already have drones.
Make critters more effective, TALKING SPACE DOGS, but make them at round-start only instead of an after-death option.
This is not the first critter-asshole I have experienced, they often steal IDs and do other garbage. The whole thing is a bad idea because you just can't trust people with them. The names are generic and there's no solid rules like drones.
I don't want to be an asshole and just kill every critter I see, but at this point I absolutely have to especially if I'm a traitor. The fact that they're so damn hard to hit and fighting in this engine is awful means that is more difficult said than done.
Potential solutions:
Disable critters abilties to remove clothes or cause any amount of harm.
Just delete them altogether it ended up adding very little and potentially ruining rounds if used poorly. We already have drones.
Make critters more effective, TALKING SPACE DOGS, but make them at round-start only instead of an after-death option.