02-08-2018, 12:46 AM
(02-07-2018, 07:37 AM)Rocket Wrote:(02-07-2018, 06:24 AM)Grek Wrote: Balancing things by making them obnoxious to use is a terrible idea and everyone advocating it in this thread should feel deep shame.
Damn right.
Amen. No offense to cool people like Ed of course.
I understand the concerns. Unlike Pathology or Toxins, Chemistry doesn't quite have a time or effort cost or a learning curve like MechComp to balance it (though there is sorta a "creativity" curve of sorts in chemmixes are actually useful), and being innately immune to poison does just ramp up the grief potential. But the clunky chemdispenser interface is too wide-reaching; it impedes would-be-griefers, yes, but it also impedes people who are genuinely trying to be helpful as a chemborg.
A Chemistry rework would be ideal, but realistically, a borg change would be more feastible. Superlagg has some solid ideas. They wouldn't disrupt the relatively slow chemmaking process as a borg too much, and they relieve some unnecessary frustration.
I personally think there ought to a blacklist of sorts of what can be in/go into a borg's containers, similar to how the fire extinguisher clogs when you put certain dangerous chems in it. Won't hurt the chemborgs that make medical supplies/fun things, while directly hurting the more griff-inclined ones. If you need a lore reason, you could say they're safety mechanisms (that a emag could probably remove).