01-28-2018, 11:51 AM
(This post was last modified: 01-28-2018, 11:54 AM by BeardedElectron. Edited 2 times in total.)
(01-28-2018, 03:12 AM)Haprenti Wrote: Made a similar thread, but was told it would be difficult to code.
https://forum.ss13.co/showthread.php?tid=9623
It sounds like they need to reduce the complication of the lighting system, if a flashlight works in space, pod lights should be able to. I gave an example of this technology already in use, on the segway (a vehicle).
I want to be able to enjoy the sprites in space, I get it, darkness is great for mood, but it makes very little sense pods cannot cast light if everything is undeniably dark while navigating space.
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Of course, I don't code, but I think this is a problem that was made at the expense of proper exploring and enjoyment of sprites.
For those reasons, I don't agree with the assessment, if it's too difficult, find another way.
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Been hoping since June 2017.