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Pod Spot Lights - For Space Visibility
#7
(01-28-2018, 03:12 AM)Haprenti Wrote: Made a similar thread, but was told it would be difficult to code.

https://forum.ss13.co/showthread.php?tid=9623

It sounds like they need to reduce the complication of the lighting system, if a flashlight works in space, pod lights should be able to. I gave an example of this technology already in use, on the segway (a vehicle).

I want to be able to enjoy the sprites in space, I get it, darkness is great for mood, but it makes very little sense pods cannot cast light if everything is undeniably dark while navigating space. butt

Of course, I don't code, but I think this is a problem that was made at the expense of proper exploring and enjoyment of sprites.

For those reasons, I don't agree with the assessment, if it's too difficult, find another way. frown

Been hoping since June 2017.
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Messages In This Thread
RE: Pod Spot Lights - For Space Visibility - by BeardedElectron - 01-28-2018, 11:51 AM
RE: Pod Spot Lights - For Space Visibility - by Tombi - 01-28-2018, 03:03 PM
RE: Pod Spot Lights - For Space Visibility - by Tombi - 01-29-2018, 12:21 AM
RE: Pod Spot Lights - For Space Visibility - by Tombi - 01-29-2018, 03:46 PM
RE: Pod Spot Lights - For Space Visibility - by Tombi - 02-01-2018, 04:52 PM

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