01-18-2018, 08:55 AM
(This post was last modified: 01-18-2018, 08:58 AM by LuigiThirty. Edited 1 time in total.)
(01-18-2018, 08:12 AM)Frank_Stein Wrote: Personally, I've always thought that stamina was something that burned up too quickly
Maybe this is a little convoluted, but what if there were essentially two stamina bars? One would be similar to the current one, and a second that's more of a long term thing that depletes as the first bar refills itself.
The first bar getting low would be akin to getting winded doing physical activity, while the second is closer to physical exhaustion.
In situations where the first bar is used up, you could push yourself further by expending the second at a faster rate then letting the first bar refills itself.
Both bars would refill automatically, but food increases the rate of the second bar, while drugs and mutations the first
I like this since it's different from just the food motive system, plus you can always refill your exhaustion meter by eating shitty snack foods out of vending machines if there's no chef.
I like the idea of having certain foods give slight buffs like the new Zelda, though. Spicy foods give you a little heat resist, ice cream gives you some cold resist, stuff like that.