01-18-2018, 02:59 AM
(This post was last modified: 01-18-2018, 03:02 AM by babayetu83. Edited 1 time in total.)
i dont like the idea about it doing things to your stamina. it should opt out. i think i posted about this before but what i think would rescue chef from being useless filler job to something fun that contributes something (where you don't have to beg people/coercing them by first beating them and feeding them)
1) remove the heat/time mechanic as all recipes are unique and this is just a layer of unfun busy work (but how will you get a burnt mess now!?!? just have the oven have a 50/50 shot to spit out either a burnt mess or ????)
2) have food provide some kind of temporary buff. better stamina regen, slow passive health regeneration, heat resistance, cold resistance, burn resistance, heat resistance, rad resistance, slight speed increase, low-light vision or seeing further in the dark (eat your carrots kids), better disarm/grab chance, fart faster, increased stun recovery time, critters ignoring you, less slowdown from the cold, and much more, and just like you said, the sky's the limit
1) remove the heat/time mechanic as all recipes are unique and this is just a layer of unfun busy work (but how will you get a burnt mess now!?!? just have the oven have a 50/50 shot to spit out either a burnt mess or ????)
2) have food provide some kind of temporary buff. better stamina regen, slow passive health regeneration, heat resistance, cold resistance, burn resistance, heat resistance, rad resistance, slight speed increase, low-light vision or seeing further in the dark (eat your carrots kids), better disarm/grab chance, fart faster, increased stun recovery time, critters ignoring you, less slowdown from the cold, and much more, and just like you said, the sky's the limit