01-17-2018, 12:43 AM
Jack Jackson (6)
You decide to break into security, not learning your lesson the first time.
Luckily, it seems no one is in here.
More luckily, it seems someone left their taser in the recharger.
KRAKEN (5) and Beelzebub (4) and Irene (3) and Jhon (4) vs. Team Jerk-op (#5 (2), #4 (5)
Oh wow, uh...that's a lot of shit happening at once.
Beelzebub thinks this might be getting out of hand, since not only is there 200% more Nukies than expected, 50% of them appear to be very angry. He runs past the Nukies to get to the nearest garbage disposal to get out of there. Nuke Op #4 fires in retaliation, managing to hit him in the leg. Nuke Op 5 attempts to follow up, but slips on...a PDA?
*Honk*
Typical. The clown manages to get into the garbage chute and flush himself to disposals. Meanwhile, Irene and John open fire. Along with that, John throws a grenade in. While all the shots miss, the grenade explodes on Nuke Op #5. While unharmed, Nuke Op #5 notices something rather terrifying. (Phobia role, 1. Turns out you have a spider phobia. All actions near spiders require a successful phobia survival roll.)
OH SWEET CHRIST! SPIDERS! OH GOD NO! NOT THOSE LITTLE SHITS! WAIT, ARE YOU BREATHING THE LITTLE FUCKS!?!
OH GOD! IT HURTS SO MUCH! WHY!?!
(Affliction:SPIDERS! IN MY BLOOD!: Roll a D6 for each turn. On a 1, health deteriorates.)
#4 has, quite frankly, had enough of this shit and decides to flip the fuck out. He takes aim at the medical people held inside and opens fire, killing them on the spot. He quickly starts to make his way out of Medbay.
Meanwhile, the AI's observation bot makes its way into medbay, omnitool ready for a stabbin.
Manne Love (5)
WHOO!
HOW ARE YOU WASTING SO MANY GOOD ROLLS TODAY!?! WHO KNOWS?
BEEP-BOOP (1)
You decide fuck whatever the AI decides, these syndicate scum are clearly the non-human entities the law is about. Luckily, it seems the AI is in agreement. You activate the securibot. No time to wait on its rampage, it's time to call beepsky. Where is the little guy anyway?
.........oh.
He just finished...
...patrolling the Hydroponics area.
This is gonna take a while.
Oh well. You head into chemistry again and begin mixing chemicals. As this is happening, the janitor (hanging out in here with the QM) throws a grenade filled with...spider smoke...
No time to figure out the logic behind that one. (Fabricated Chemical Genius) YOU DO THE THINGS! AND NOW YOU HAVE THE CHEMS! NEATO!
You decide to break into security, not learning your lesson the first time.
Luckily, it seems no one is in here.
More luckily, it seems someone left their taser in the recharger.
KRAKEN (5) and Beelzebub (4) and Irene (3) and Jhon (4) vs. Team Jerk-op (#5 (2), #4 (5)
Oh wow, uh...that's a lot of shit happening at once.
Beelzebub thinks this might be getting out of hand, since not only is there 200% more Nukies than expected, 50% of them appear to be very angry. He runs past the Nukies to get to the nearest garbage disposal to get out of there. Nuke Op #4 fires in retaliation, managing to hit him in the leg. Nuke Op 5 attempts to follow up, but slips on...a PDA?
*Honk*
Typical. The clown manages to get into the garbage chute and flush himself to disposals. Meanwhile, Irene and John open fire. Along with that, John throws a grenade in. While all the shots miss, the grenade explodes on Nuke Op #5. While unharmed, Nuke Op #5 notices something rather terrifying. (Phobia role, 1. Turns out you have a spider phobia. All actions near spiders require a successful phobia survival roll.)
OH SWEET CHRIST! SPIDERS! OH GOD NO! NOT THOSE LITTLE SHITS! WAIT, ARE YOU BREATHING THE LITTLE FUCKS!?!
OH GOD! IT HURTS SO MUCH! WHY!?!
(Affliction:SPIDERS! IN MY BLOOD!: Roll a D6 for each turn. On a 1, health deteriorates.)
#4 has, quite frankly, had enough of this shit and decides to flip the fuck out. He takes aim at the medical people held inside and opens fire, killing them on the spot. He quickly starts to make his way out of Medbay.
Meanwhile, the AI's observation bot makes its way into medbay, omnitool ready for a stabbin.
Manne Love (5)
WHOO!
HOW ARE YOU WASTING SO MANY GOOD ROLLS TODAY!?! WHO KNOWS?
BEEP-BOOP (1)
You decide fuck whatever the AI decides, these syndicate scum are clearly the non-human entities the law is about. Luckily, it seems the AI is in agreement. You activate the securibot. No time to wait on its rampage, it's time to call beepsky. Where is the little guy anyway?
.........oh.
He just finished...
...patrolling the Hydroponics area.
This is gonna take a while.
Oh well. You head into chemistry again and begin mixing chemicals. As this is happening, the janitor (hanging out in here with the QM) throws a grenade filled with...spider smoke...
No time to figure out the logic behind that one. (Fabricated Chemical Genius) YOU DO THE THINGS! AND NOW YOU HAVE THE CHEMS! NEATO!