05-22-2013, 03:45 PM
While I agree that all of these suggestions sound equally unfun, I see updating the cloning system as the kind of thing we did with the singularity.
The singularity was:
1) idiotically simple
2) able be set up by literally anyone
3) completely the same no matter how smart/skilled the person setting it up was
4) boring
The TEG is:
1) incredibly complex and cool to look at, but simple in execution
2) able to be set up by anyone with the patience to learn
3) different every single time, and rewards the development of a skill with better results
4) fun to work with
So, currently, Cloning/Genetics is:
1) idiotically simple
2) able to be done by literally anyone
3) completely the same no matter how smart/skilled the person doing it is.
4) boring
So when we make suggestions for a new cloner, i think we should focus primarily on improving those four points, as opposed to simply creating artificial difficulty.
The singularity was:
1) idiotically simple
2) able be set up by literally anyone
3) completely the same no matter how smart/skilled the person setting it up was
4) boring
The TEG is:
1) incredibly complex and cool to look at, but simple in execution
2) able to be set up by anyone with the patience to learn
3) different every single time, and rewards the development of a skill with better results
4) fun to work with
So, currently, Cloning/Genetics is:
1) idiotically simple
2) able to be done by literally anyone
3) completely the same no matter how smart/skilled the person doing it is.
4) boring
So when we make suggestions for a new cloner, i think we should focus primarily on improving those four points, as opposed to simply creating artificial difficulty.