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"Enter job here" traitor item
#12
icarus Wrote:
MrMaples Wrote:A lot of these ideas are extremely OP and just result in easy kills Some of these sound WAYYY better then the cyalume sabre, A flash that lets you teleport people anywhere? A incurrable disease that could easily Kill the entire station with absolute stealth.

I think what we need are more fun traitor items, ones in which we can run silly gimmicks.

For example, Santa costume(7) - Gives the user a santa costume with a bag and a gift, Similar to the artistic toolbox you can grab and click people into the bag however, it doesn't kill them just stores them in the bag. The gift contains a elf version of gnome chompski, but when thrown at someone it knocks them over Probably for a duration a little less then stun gloves.

or even better, a Santa's Bag at 10 telecrystals that, every 30 seconds/a minute, spawns a random item from the list. The item can be anything from shoes to a c-saber to an activated pipe bomb, so it can be be incredibly dangerous but at the same time incredibly rewarding
Dude, the point is not to give traitors any more super death weapons. They have them. The point is to give them things that are interesting, like the weak but concealable derringer or the trash cart that you have to knock people down to use and which makes it pretty clear that you are using it.


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