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Mining is dead, but it can be revived!
#26
(12-26-2017, 02:11 PM)Vitatroll Wrote: [FAIR WARNING! I'm thoroughly buzzed on flu medication, so take my word with a grain of salt.]

You should get more of that stuff, because you are making a lot of sense and are concise to boot!
I agree that the quick fix for mining would be to redesign the random mining-magnet asteroids to be a bit more 'fun' to dig (basically: make the basic pick more capable of hacking the tough stuff apart), and to add some robust gear to the Nano-Fabricator.
We don't need more personnel wandering off the station, nor any more dependency on other players to make mining good again.
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RE: Mining is dead, but it can be revived! - by The Grim Sleeper - 01-01-2018, 03:24 AM

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