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Mining is dead, but it can be revived!
#17
SC29: More z's == more lag. Nostalgia is remembering your first time. You can chase that high forever, but you'll never catch it. Mining has changed from exploration to matsci and geargetting. It's a very potent job that could do with some streamlining and QoL changes.

Haprenti: Are there interdependencies that would actually work on goon? Ones that wouldn't result in interdepartmental bitching about [x] department not [being staffed at all] doing their job? You're right that it'd require another thread. If you're that interested you could dig up one of the many threads on it or make a new one.

[FAIR WARNING! I'm thoroughly buzzed on flu medication, so take my word with a grain of salt.]
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RE: Mining is dead, but it can be revived! - by Vitatroll - 12-26-2017, 02:11 PM

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