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Selling power
#9
Meant to preview, not post...

Anyway, you'd have to add in a bit more code for selling batteries to vary with power level. Also, you'd need to put a recharger at mining, give the mining fabricator batteries to build, and make it so that creating a battery doesn't start it with a full charge. (I honestly don't know if it does this or not, but everything else seems to come out of the fabber fully charged/filled/pressurized, so i dunno.)

A little work, but it would add a lot to the game.
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