05-20-2013, 03:17 PM
That sounds remarkably overpowered, and doesn't fix one of the biggest issues with corruption that people have brought up here.
I mean, a surplus crate is one thing. Traitor items are rarely instant wins in of themselves, and the chances of getting a group of items that synergize well with each other is pretty rare. Every wizard spell is pretty damn good on it's own, and no matter what your playstyle for the round is, there's probably a way for that spell to improve it. Doubling a wizard's spells, even with an additional objective and random picks, increases the power of that wizard exponentially. That's pretty fucking OP.
I mean, a surplus crate is one thing. Traitor items are rarely instant wins in of themselves, and the chances of getting a group of items that synergize well with each other is pretty rare. Every wizard spell is pretty damn good on it's own, and no matter what your playstyle for the round is, there's probably a way for that spell to improve it. Doubling a wizard's spells, even with an additional objective and random picks, increases the power of that wizard exponentially. That's pretty fucking OP.