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Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG]
#43
(12-05-2017, 06:11 AM)Zafhset Wrote: There should also be a way for antagonists to prevent critters from being spawnable, much like how they can block the drone factory if they really don't want dead people coming back when they're destroying the station/setting traps around the station.

I've had enough experiences with just ghost drones toe-ing the line by hovering around traps intentionally set in dark areas with flashlights or building walls to "repair" damage. I can imagine salty critters could potentially be equal enough of a nuisance in some way or other.
 
Some kind of area that they spawn from, like a mouse hole could work.

Alternatively, require player controlled critters to be purchased through QM in animal crates
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RE: Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG] - by Frank_Stein - 12-05-2017, 06:14 AM

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