11-30-2017, 04:30 PM
(11-30-2017, 01:51 PM)ZeWaka Wrote:(11-30-2017, 01:42 PM)Mageziya Wrote: There needs to be a motivating factor to stay a human and combat the problem, which is difficult because you play as a normal human 99% of the time in SS13.
spacebux?
That actually gives me an idea: what if all the antagonists with station-destroying consequences if they win (nukeop, blob, and now flockmind) would cause centcom to give the crew a massive spacebux bonus if the crew wins? Centcom cares more about the equipment then their employees, after all, so stopping the destruction of the station would likely please them.